ok vamos a empezar primero bajen un ot aca les dejo uno 7.92
http://rapidshare.com/files/22894489/TilteOT_2_.rarok vamos a empezar despues de descargarlo lo descoprimimos y abrimos un archivo llamado config.lua y va a salir esto configurenlo a su modo
----config.lua--------------
-- Config file for otserv
----------------------------
-- datadir
datadir = "data/"
-- map
-- sets what map to load, if sql, determines the sql map
map = "data/world/test.otbm"
mapstore = "data/world/test-mapstore.xml"
housestore = "data/world/test-housestore.xml"
-- house rent period
-- options: daily, weekly, monthly
houserentperiod = "weekly"
-- mapkind
-- options: OTBM for binary, XML for OTX maps, SQL for SQL map(Not supported by default)
mapkind = "OTBM"
-- bans
banIdentifier = "data/bans.xml"
-- how many logins attempts until ip is temporary disabled (set to 0 to disable)
logintries = 0
-- how long the retry timeout until a new login can be made (without disabling the ip)
retrytimeout = 5000
-- how long the player need to wait until the ip is allowed again
logintimeout = 15*60*1000
-- loginmsg
-- the message the player gets when he logs in
loginmsg = "Bem vindos ao JunimOT, aqui a diversão é garantida!!!"
-- port
-- the port otserv listens on
port = "7171"
-- servername
-- name of our server
servername = "JunimOT"
-- ownername
-- name of the owner of our server
ownername = "Junim"
-- owneremail
-- email of the owner of our server
owneremail = "gregorecg_friends@hotmail.com@hotmail.com"
-- url
-- the url for more server info
url = "http://www.otserv.com.br"
-- location
-- the location of the server
location = "Brasil"
-- ip
-- the ip the server should redirect too
ip = "83.116.20.110"
-- motd
-- The messagebox you sometimes get before you choose characters
motd = "Welcome to JunimOT 7.81 RPG. Please choose your character."
motdnum="1"
-- use md5 passwords for accounts, yes/no
md5passwords = "no"
-- world type. options: pvp, no-pvp, pvp-enforced
worldtype = "pvp"
-- max number of players allowed
maxplayers = "100"
-- exhausted time in ms (1000 = 1sec)
exhausted = 1000
-- exhausted heal time in ms (1000 = 1sec)
exhaustedheal = 1000
-- how many ms to add if the player is already exhausted and tries to cast a spell (1000 = 1sec)
exhaustedadd = 200
-- how long does the player has to stay out of fight to get pz unlocked in ms (1000 = 1sec)
pzlocked = 60*1000
-- allow multiple logins of the same char
allowclones = 0
-- vocation names
vocations = {"a sorcerer", "a druid", "a paladin", "a knight"}
promoted_vocations = {"a master sorcerer", "an elder druid", "a royal paladin", "an elite knight"}
--- sql type mysql/sqlite only viable if both are present
sql_type = "mysql"
--- SQLITE part
sqlite_db = "db.s3db"
--- SQL part
sql_host = "localhost"
sql_user = "root"
sql_pass = ""
sql_db = "otserv"
--- SQL MAP part
map_host = "localhost"
map_user = "root"
map_pass = ""
map_db = ""
-------------------------------------------------------------------------------------------------
---------------------------- Evolutions Basic Configuration ----------------------------
-------------------------------------------------------------------------------------------------
-- world name (shows in the character list)
worldname = "JunimOT"
-- time to save the server (default = 5)
serversave = 15
-- do you want to enable cap system? (yes/no)
capsystem = "no"
-- anti-afk - maximum idle time to kick player (1 = 1min)
kicktime = 15
-- chance of losing a spear when shot (0 - none lost, 100000 - all lost)
spearlosechance = 50
-- how many summons player can have
maxsummons = 2
-- maximum items in depot
maxdepotitems = 1000
-- attack square color
-- (black = 0, darkblue = 2, red = 180, orange = 199, gray = 121, green = 84)
-- (lime = 102, yellow = 169, light blue = 71, white = 983)
squarecolor = 0
-- learn spells (yes/no)
learnspells = "no"
-- do you want everyone to have premium
freepremium = "no"
-- remove ammunation? (bolts/arrows)
removeammunation = "yes"
-- remove rune charges? (sd/hmm/gfb)
removerunecharges = "yes"
-- skull system in pvp-enforced? (yes/no)
enforcedskulls = "no"
-- summons follow you everywhere? (yes/no)
summonsfollow = "no"
-- use client aimbot? (yes/no)
clientaimbot = "yes"
-- shoot trough battle on player? (yes/no)
battlewindowplayers = "yes"
-------------------------------------------------------------------------------------
---------------------------- Multipliers and gains ----------------------------
-------------------------------------------------------------------------------------
-- experience multiplier (how much faster you got exp from monsters)
expmul = 8
-- experience multiplier for pvp-enforced (how much faster you got exp from players)
expmulpvp = 2
-- monster lootrating (how much faster you get items from monsters)
lootmul = 2
-- how much faster do you recovery life,mana after eating food (1 - rl tibia)
healthtickmul = 10
manatickmul = 10
-- Life Ring Configuration
LifeRingHealth = "100"
LifeRingMana = "70"
-- ROH Configuration
RoHHealth = "70"
RoHMana = "100"
-- Price for each SQM when buying a house
houseprice = 800
-- level to buy a house
houselevel = 20
-- skill multipliers: 1 - rl tibia, 10 - ten times faster etc. {no-voc, sorcerer, druid, paladin, knight}
weaponmul = {"5", "5", "5", "200", "200"}
distmul = {"5", "5", "5", "200", "5"}
shieldmul = {"5", "5", "5", "70", "200"}
manamul = {"5", "15", "15", "8", "5"}
-- how much points of life,mana,cap do you get when advancing {no-voc, sorcerer, druid, paladin, knight}
capgain = {"10", "10", "10", "20", "25"}
managain = {"5", "30", "30", "15", "5"}
healthgain = {"5", "5", "5", "10", "15"}
-- mana consumend by {snakebite, moonlight, volcanic, quagmire, tempest} rod
rodmana = {"2", "3", "5", "8", "13"}
-- mana consumed by wand of {vortex, dragonbreath, plague, cosmic energy, inferno}
wandmana = {"2", "3", "5", "8", "13"}
-- shooting range of {snakebite, moonlight, volcanic, quagmire, tempest} rod
rodrange = {"4", "3", "2", "1", "3"}
-- shooting range of wand of {vortex, dragonbreath, plague, cosmic energy, inferno}
wandrange = {"4", "3", "2", "1", "3"}
-- damage of burst arrows blast
-- default is from (1*lvl+5*mlvl)*0.24 to (1*lvl+5*mlvl)*0.55
burstarrowdmg = {"1.0", "5.0", "0.24", "0.55"}
-- how much % of {exp, mana, skill, eq, bp} do you lose when dying
diepercent = {"7", "7", "7", "7", "100"}
-- attack speed in millisecs (no-voc, sorc, druid, pally, knight)
attackspeed = {"700", "700", "700", "700", "700"}
---------------------------------------------------------------------------------------
------------------------- Skull System configuration -------------------------
---------------------------------------------------------------------------------------
-- time to lose a white skull (1 = 1 minute)
whitetime = 15
-- time to lose one frag (1 = 1 hour)
fragtime = 1
-- ban unjust, how many frags you need to get banned (1 = 1 frag)
banunjust = 6
-- red skull unjust, how many frags you need to get a red skull (1 = 1 frag)
redunjust = 3
-- bantime, for how long the player is banned (1 = 1 hour)
bantime = 24*1
--------------------------------------------------------------------------------------
------------------------------ GM access rights --------------------------------
--------------------------------------------------------------------------------------
-- access to walk into houses and open house doors
accesshouse = 3
-- access to login without waiting in the queue or when server is closed
accessenter = 1
-- access to ignore damage, exhaustion, cap limit and be ignored by monsters
accessprotect = 3
-- access to broadcast messages and talk in colors (#c blabla - in public channels)
accesstalk = 1
-- access to move distant items from/to distant locations
accessremote = 3
-- access to see id and position of the item you are looking at
accesslook = 2